Six of us came to check out a newish shop (to us, anyways) and were able to get a few games of Flames of War in, 110 points of Late War. I wanted to try out a Bagration Panzer IV list and Wyn had some US Armor. We rolled up a Fighting Withdrawl with the Americans defending. Nothing is painted yet, apologies!
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Panzer IVs concentrate on the left side of the board, but it is heavily mined.
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My Panzergrenadiers and some supporting units converge on the town, but the entry is mined as well. |
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The infantry manage to get into the town, but become Pinned Down for the next five turns! (They just wouldn't roll a 4+) and the attack stalls. The 2cm Flak and some supporting artillery put tons of fire, into the Americans, but it isn't enough by itself. |
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Wyn's large platoon of 76mm-armed Shermans come from Ambush and deal some serious damage, but eventually the Panzer IVs get them. The other Shermans nearby get the rest of my Panzers though! |
Wyn was able to hold my attack off, though I feel like I had a chance. I've never tried Late War armor before and thought it might be fun, and I wasn't disappointed! The game was pretty even, and if my troops could have unpinned I would have had a chance to capture the game.
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