|I was defending with my Grenadier company and had chose to deploy my large Grenadier platoon, my StuH 42s and hold my Marder IIIs in Ambush.|
|Mason had a bunch of tanks, he deployed Stuarts, Valentines, the HQ Grants and a Para platoon on his left, Crusaders and Valentines up the middle and 25 pounders and Universal Carriers on the right.|
|Mason began putting some pressure on both of my defending vehicle platoons but the Luftwaffe arrived with Fw 190s, harassing the HQ Grants and the Paras.|
|Some good shooting by the StuHs breaks the Crusader platoon.|
|Mason's 25 pounders range in on the Gone to Ground Marders in the trees and destroys two! A push by his Paras attempts to finish them off the next turn, but the Grenadiers supporting them see the Brits off.|
Ultimately the Death or Glory Boys failed a Company Morale check and I was able to preserve the Marders. 6-1 for the Grenadiers in Round One. If Mason had concentrated his tanks together it could have been very different.
Round Two saw me matched up against Russ Moore and his Italian Folgore paratroopers. Russ is one of the nicest guys around and a very solid player in the circuit and on a national level. The mission was Free For All and this would be a tough fight.
|Turn One: The StuHs push forward and hit the 88! Roll a 1 for firepower... This would be a recurring theme for the invincible 88s. Infantry push forward across the board. Scouts occupy the central building, planning to support the StuHs.|
|Russ countermoves his Paras to assault he domed building. A second Para platoon advances behind. Luckily the Paras are denied the assault from defensive fire.|
|Russ' Marders initiate a duel with mine and chase each other for several turns. My Scouts decide to harrass the Marders from behind.|
|The StuHs and remaining Marder IIIs get Russ' Marders! The race is on for his objective.|
Round Three found me matched up versus Joe Harney and his SS Panzergrenadiers in Counterattack. I haven't had the pleasure of playing Joe before and I'm glad I got the chance, he's a great opponent.
|I chose the lower left corner for deployment and held the Marders in Ambush. StuHs were my Reserve platoon. Joe picked the quadrant directly opposite of mine, open objective near the muddy stream.|
|My Nebs and smaller Grenadier platoon would hold this quadrant, the larger would move to hold the open objective and the Scouts would deploy between them to support either. Potentially.|
|Joe makes an aggressive move on his first turn, doubling his Panzergrenadiers towards the open objective. If he can get there first its gonna be rough vs. all of those MGs.|
|His Nebs hit hard, destroying a stand from both the Grenadiers and the Scouts, Pinning them both. 2iC moves to at least contest the objective.|
|Joe's advance continues, his Panzer IIIs pushing right into the Nebelwerfers. His second Panzergrenadier platoons assaults into the trees and front house, pushing my Grenadiers back. This is looking ugly early...|
|Luckily, reinforcements have arrived! The StuHs move onto the board, destroying two SdKfz 251s and their passengers. An airstrike by Fw 190s destroyed the other two the turn before. Joe's thrust to the open objective has stalled.|
|The StuHs find themselves in a position to hit the Panzer IIIs in the flank, destroying the platoon. Pak 40s prevent them from doing much else though.|
|The rest of the game revolved arond the first objective. Once The StuHs could sneak around to get a few shots on the Panzergrenadiers the large Grenadier platoon make thier assault, clearing Joes forces from my deployment zone.|
This event was awesome. I had a good chance to win the whole thing, but stubborn Italian resistance found me just short of victory. I think I still ended up in the top four or five, and I won Best Presentation! I'm glad Russ got the victory, as it is very well deserved. Congrats to him and the other winners. Thanks to the Gamescape North crew and to all of my opponents. We only had 24 players this year as a number of the regulars moved away, but still, well played by all.