|My deployment: StuHs on the far side, StuGs on the close one. Scouts holding the center with the CiC, Marders in Ambush. Reno lurks in the background.
|Reno's side: Su-122s on both flanks, 45mm ATGs on the left, 57mm guns in the center. Rota platoon and Recon supporting the right side Su-122s.
|Pre-game Recon moves from us both.
|Reno's Turn One: Armored cars try to MG my Scouts but miss. Other stuff advances.
|My Turn One: The CiC (not a Panzer III, it's a StuG D!) moves through the trees to support the Scouts, destroying one.
|StuHs roll out from behind the trees and shoot at some Su-122s, but miss.
|A StuG fires at a single 122 through the buildings, but also miss.
|Another fires on the Rota and gets a transport, killing one of it's passengers.
|Rota gets dumped out! Weird blue tint can be blamed on my aquarium light...
|Reno's Turn Two: 57mm guns fire at the StuGs but miss.
|Armored cars push onwards, firing at the Scouts, but they've Dug In.
|Rota unpins and charges towards the center objective supported by Su-122s.
|More Su-122s attempt to engage the StuGs in the trees, but miss.
|My Turn Two: Marders appear from Ambush!
|StuHs fire on the Rota, killing two stands.
|Marders destroy two Su-122s.
|StuGs fire on and destroy 3 of 4 Su-122s.
|Scouts withdraw from the Rota threat, CiC moves to counter the armored cars.
|Reno's Turn Three: Lone Su-122 Bails Out a StuG.
|Armored cars get crazy and kill a Scout stand. Rota keeps charging forward.
|My Turn Three: StuGs finish one of the Su-122 companies.
|CiC gets another armored car.
|Marders Bog Down... (what else is new?)
|StuHs continue to fire on the Rota, killing two more.
|Reno's Turn Four: Su-122s get a little revenge, knocking out a StuH!
|Rota keeps advancing, bringing the CiC with them.
|They Assault after hitting two stands with their flamethrower.
|The Rota quickly finish the Scouts and consolidate towards the objective.
|My Turn Four: StuGs move to assist the CiC, killing another armored car.
|CiC MGs a Rota stand. Both platoons make their check.
|Marders unbog, then re-bog... StuHs Bail an Su-122.
|Reno's Turn Five: 122 gets back in and Bails a StuH.
|Rota Digs In, CiC and armored car fire on the StuG D, but miss.
|Unfortunately for me, I forgot about the 57mm guns across the board... They quickly made me pay for my mistake, killing a StuG and Bailing the other.
|Reno's CiC then Double Bails the remaining StuG which then fails it's platoon Morale...
|Allowing his 45mm guns (!?) to capture my objective. Seriously, has this ever happened before? 5-2 for Reno!!
I'm digging the Stugbatterie! Even though they lost, it was looking good until Reno made all of his Morale checks and I failed the important one. Also, Marders why can't you ever drive?!, lol. I've never seen an anti-tank gun capture an objective, so this game immediately makes the list of awesome.